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Condemn or Condone

Gen Z & Gen Alpha Edition · you be the judge

Eight rounds. Twenty-four fictional disasters. One score that means nothing.

Each round puts a situation in front of you and asks for a ruling. Condemn, Condone, or quietly Abstain and let the court handle it.

How the scoring works

  • Every card hides which verdict a fictional crowd would prefer. Rule with the crowd for +100. Rule against it for 0. Never negative — the joke is peer pressure, not a punishment.
  • +25 for being consistent: your verdict matches the one you have leaned toward so far. Ties pay nothing.
  • Abstain scores 0 and keeps your streak alive. It is always available. There is always a button.
  • Contradiction callouts are jokes. They never take points off.

All of it is session-only fun. The summary will remind you that these points are worthless, because they are.

Re-read the rules